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The Glowbasa Wristband is a Tier 2 trinket whose recipe is obtained via offering two Infected Ant Queens a Moldy Hoagie. It serves as a craftable version of the Science Waffle, being identical to its main trait in that it will gives 2 random Status Effects out of a set of many that it can choose from. The effect it comes with when being obtained is permanent, and cannot be changed. It can also be inputted into the Super Dupers "DE-DUPER" mode for a refund in DeDuper Jelly.
It has 2 variants that can have a varying amounts of effects, being the Glowbasa Link and Glowbasa Necklace
Recipe[]
Item | Materials | Station |
---|---|---|
8 DeDuper Jelly |
Usage[]
Resources[]
Material Resources[]
Item | Materials | Station |
---|---|---|
1 Glowbasa Wristband |
Possible Effects[]
Effect | Description |
---|---|
+Ant Damage |
Increases damage against all ants by 30%. |
+Aphkid |
Aphids ignore the player. |
+Arrow Refund |
Bows and crosssbows have a 20% chance to not consume ammo. |
+Attack Stamina |
Decreases stamina cost of attacking by 25%. |
+Black Ant Damage |
Increases damage against Black Worker Ants and Black Soldier Ants by 30%. |
+Black Widow Damage |
Increases damage against Black Widows by 30%. |
+Blastwave |
All player summons have a 25% chance to cause an explosion on hits, dealing 70 explosive damage. Deals damage to everything nearby (players included) apart from the summon that caused it. |
+Block Strength |
Increases the block gauge by 100. |
+Block Stun |
Blocking inflict 3 stun to the attacker. |
+Bow Attack Major |
Increases damage dealt with bows and crossbows by 25%. |
+Bow Attack Minor |
Increases damage dealt with bows and crossbows by 10%. |
+Broodmother Damage |
Increases damage against the Hedge Broodmother by 30%. |
+Crit Damage Up Major |
Increases damage of critical hits by 40% |
+Crit Damage Up Minor |
Increases damage of critical hits by 20% |
+Crit Daze |
Critical hits make enemies 20% slower for a short time. |
+Damage Resist |
Decreases all damage taken by 50% |
+Defense Event Attack |
Increases damage output during Factional Raids or MIX.Rs by 100%. |
+Dust Guard |
Provides immunity to the slowness and attack speed reduction effects of dust clouds from Termite Soldier, Moth, and Dust Mite attacks. |
+Effortless Arrows |
Bow or crossbow attacks give a 5 second buff that reduces exhaustion recovery by 75%. |
-Exhaustion Recovery |
Decreases time it takes to recover from exhaustion by 25%. |
+Explosive Resist |
Increases resistance to explosive by 50%. |
+Finale Block Surge |
The third hit of every combo decreases the block gauge's total built up stun by 25. Only applies to weapons with 3-hit combos. |
+Finale Damage |
The third hit of every combo deals 25% more damage. Only applies to weapons with 3-hit combos. |
+Finale Goo |
The third hit of every combo shoots a stream of Firefly goop that does 25 generic damage and inflicts -Movement Speed and -Attack Speed. Only applies to weapons with 3-hit combos. |
+Finale Stamina Surge |
The third hit of every combo instantly gives 25 stamina. Only applies to weapons with 3-hit combos. |
+Food Generation |
Passively fills the players food bar by 10 every minute. |
+Fresh Attack |
Attacks inflict 15 extra Fresh Damage. Doesn't apply to bows. |
+Fresh Damage Up Major |
Increases Fresh damage by 25% |
+Fresh Damage Up Minor |
Increases Fresh damage by 10% |
+Friendly Fire Damage Down |
Decreases attacks against other players or self-harm damage like explosives by 75%. |
+Friendly Fire Defense Up |
Increases resistance to attack from other players or self-harm damage like explosives by 75%. |
+Gas Guard |
Grants immunity to gas damage. |
+Hauling Strength |
Increases the amount of Grass Planks and Weed Stems that can be carried at once by 5. |
+Hunger Rate |
Decreases hunger drain rate by 20%. |
+Hyperstamina |
Increases stamina regeneration by 25%. |
+Implant Weakness: Fresh |
Gives attackers a 50% weakness to Fresh. |
+Implant Weakness: Salty |
Gives attackers a 50% weakness to Salty. |
+Implant Weakness: Sour |
Gives attackers a 50% weakness to Sour. |
+Implant Weakness: Spicy |
Gives attackers a 50% weakness to Spicy. |
+Increased Healing |
Increases the amount of health received from any healing options by 10%.. |
+Infected Broodmother Damage |
Increases damage against the Infected Broodmother by 30%. |
+Invincible Attack |
Melee attacks have a chance to repair the currently equipped weapon. |
+Invincible Shielding |
Blocking attacks with a shield has a 10% chance to repair its durability by 25. |
+Life Steal |
Converts 4% of the exact damage dealt to enemies into health for the player. |
+Major Threat |
Increases creatures favorability of the player over other sources of aggression by 50%. |
+Minor Threat |
Decreases creatures favorability of the player over other sources of aggression by 50%. |
+Mantis Damage |
Increases damage against the Mantis by 30%. |
+Max Health |
Increases max health by 100. |
+Max Stamina |
Increases max stamina by 100. |
+Orb Weaver Damage |
Increases damage against Orb Weavers by 30%. |
+Perfect Block |
Increases parry window by 5 miliseconds. |
+Poison Resist |
Increases resistance to poison by 50%. |
+Quickcharge |
Charged attacks charge up 20% quicker. |
+Ranged Cut |
Ranged weapons have a 30% chance to inflict the Bleed effect, dealing 20 damage a second for 5 seconds. |
+Red Ant Damage |
Increases damage against Red Worker Ants and Red Soldier Ants by 30%. |
+Reflect Damage Minor |
Reflects 25% of damage delt to the player back at the attacker |
+Reflect Damage Major |
Reflects 50% of damage delt to the player back at the attacker |
+Salty Attack |
Attacks inflict 15 extra Salty Damage. Doesn't apply to bows. |
+Salty Damage Up Major |
Increases Salty damage by 25% |
+Salty Damage Up Minor |
Increases Salty damage by 10% |
+Sizzle Immunity |
Grants immunity to sizzle. |
+Sour Attack |
Attacks inflict 15 extra Sour Damage. Doesn't apply to bows. |
+Sour Damage Up Major |
Increases Sour damage by 25% |
+Sour Damage Up Minor |
Increases Sour damage by 10% |
+Sprint Distance |
Decreases stamina cost of sprinting by 25%. |
+Spicy Attack |
Attacks inflict 15 extra Spicy Damage. Doesn't apply to bows. |
+Spicy Damage Up Major |
Increases Spicy damage by 25% |
+Spicy Damage Up Minor |
Increases Spicy damage by 10% |
+Stun |
Attacks inflict 3 stun. |
+Summon Aggro |
Increases the summons favorability over other sources of aggression by 20%. |
+Summon Attack Speed |
Increases the speed of friendly summons by 10%. |
+Summon Crit |
Friendly summons gain a 2.5% critical hit chance. |
+Summon Poison |
Friendly summons can inflict Poison, dealing 25 damage every 5 seconds for 30 seconds. |
+Summon Stun |
Friendly summons deal 3 stun every hit. |
+Summon Thorns |
Friendly summons reflect 50% of damage inflicted onto them back to attackers. |
+Tenderfoot Defense |
Reduces damage taken from all Tier 1 Creatures by 90%. |
+Tenderfoot Offense |
Increases damage dealt to Tier 1 Creatures by 100%. |
+The Quickness |
Increases movement speed by 25%. |
+Thirst Rate |
Decreases thirst drain rate by 20%. |
+Trickle Regen |
Regenerates 2 health every 10 seconds. |
+Unarmed Attack |
Increases unarmed attacks by 100%. |
+Wasp Queen Damage |
Increases damage against the Wasp Queen by 30%. |
Wizard's Defense |
Attacking with ranged weapons increases the perfect block timing when using a candy staff by 30 milliseconds for 10 seconds. |
+Wolf Spider Damage |
Increases damage against Wolf Spiders by 30%. |
+Vampirism |
Killing creatures instantly restores 8 health points. |