Status Effects alter the abilities of the player under certain circumstances. These effects can be caused by a variety of factors, such as Smoothies, Armor, Creature attacks, etc.
Positive Effects[]
Effect | Details | In-Game Description | Source |
---|---|---|---|
+Ant Damage |
Ant-nihilator: |
Increases damage against ants. |
|
+Ant Defense |
Reduces damage taken from Fire Soldier Ants, Black Soldier Ants, Red Soldier Ants, Fire Worker Ants, Black Worker Ants, and Red Worker Ants attacks by 10%. | Increases defense against ants. | Ant-nihilator Phase 3 |
+Attack |
Baby Fire Ant Pet: |
Attacks do more damage. | |
+Attack Stamina |
Chopper: |
Attacking uses less stamina. |
|
+Block Strength |
Ladybug Armor: |
Block more. |
|
+Bow Stun |
Has a 20% chance to inflict 3 stun when using bows or crossbows. | Applies stun damage to target. | Bee Armor |
+Burn Resist |
Reduces damage taken from burning. (20%/50%/50%) | Increases your resistance to taking damage. | Fresh Defense |
+Busting Harvest Speed |
Rock Cracker: |
Bust open pebbles in fewer hits. | |
+Charged Shot Damage |
Increases the damage of charged bow shots by 25%. | Fully charged bow shots deal more damage. | Nifty Needle |
+Chopping Harvest Speed |
Grass Master: |
Cut down grass in fewer hits. | |
Corrosion |
Melee attacks have a 10% chance to debuff the enemy with acid, causing them to take 15% more damage for 10 seconds. | Attacks have a chance to weaken enemy defense. | Fire Ant Shield
|
+Critical Hit Chance |
Apex Predator: Mighty Scythe of Blossoms: While equipped, increases critical hit chance by 5%. Sleek BURG.L's Spare Eyes: While equipped at the same time as BURG.L's Old Flipper, increases critical hit chance by 20%. |
Attacks gain a chance to deal massive bonus damage. | |
+Damage Resist |
Baby Black Ant Pet: |
Increases your resistance to taking damage. | |
+Defense Event Attack |
Increases damage output during Factional Raids or MIX.Rs. (10%/25%/50%) | Increases damage dealt to creatures that are attacking your turf. | Guard Dog |
+Dust Guard |
Provides immunity to the slowness and attack speed reduction effects of dust clouds from Termite Soldier, Moth, and Dust Mite attacks. | Grants immunity to all dust based effects. | |
+Explosive Resist |
Fungal Charm: |
Increases your resistance to taking damage. | |
+Fall Defense |
Reduces fall damage by 50%. | Decreases fall damage taken. | |
+Finale Damage |
Increases the damage of the third hit of a combo by 10%. Only applies to weapons with 3-hit combos. | The final hit in your 3 hit combo does more damage. | Astonishing Acid |
+Fresh Attack |
Attacks inflicts 15 extra amounts of Fresh Damage. Doesn't apply to bows. | Adds a flat amount of fresh damage to all your melee attacks | Suspicious Ice Cap |
+Gas Guard |
Provides immunity to gas damage. | Prevents damage from all gas-based attacks and effects. | |
+Gas Resist |
Fresh Defense: |
Increases your resistance to taking damage. | |
+Hauling Strength |
Fluffy Pupa Hat: |
Haul more Items. | |
+Max Stamina |
Boost Juice: |
More max stamina. | |
+Minor Swim Speed |
Increases swim speed by 15%. | Swim faster. | Merteen |
+Perfect Block |
Extends the perfect block timing window by 15 milliseconds. | Extends the perfect block timing window. | Koi Scale Armor |
+Poison Resist |
Mithridatism: |
Reduces damage taken from poison based effects. | |
+Revive Speed |
Increases player revive speed. | Revive your downed friends faster. | Reliable Friend |
+Salty Attack |
Attacks inflict 15 extra Salty Damage. Doesn't apply to bows. | Adds a flat amount of salty damage to all your melee attacks | Shiny Salt Crystal |
+Smashing Resist |
Increases resistance to all smashing attacks. (25%/50%) | Increases your resistance to taking damage. | Spicy Safety |
+Sour Attack |
Attacks inflict 15 extra Sour Damage. Doesn't apply to bows. | Adds a flat amount of sour damage to all your melee attacks. | Wondrous Wormhole |
+Spicy Attack |
Attacks inflict 15 extra Spicy Damage. Doesn't apply to bows. | Adds a flat amount of spicy damage to all your melee attacks | Hot Cha Charm |
+Stabbing Resist |
Increases resistance to all stabbing attacks. (25%/50%) | Increases your resistance to taking damage. | Spicy Safety |
+Summon Aggro |
Increases friendly summons favorability over other sources of aggression by 20% | Increases enemy desire to prioritize attacking your summons over other combat targets. | Red Strategist Armor |
+Summon Crit |
Increases friendly summons critical hit chance by 15%. | Creatures you summon can critically hit with their attacks. | Fire Strategist Armor |
+Summon Damage |
Increases the damage of friendly summons by 100%. | Increases the damage deal of all creatures summoned by you. | |
+Summon HP |
Attacks increase the health of friendly summons by 100. Does not prolong their set timed death. | Increases the HP of all creatures summoned by you. | |
+Summon Poison |
Friendly summons can inflict Poison, dealing 25 damage every 5 seconds for 30 seconds. | Adds a poison DoT to the attacks of all creatures summoned by you. | Broodmother Trinket |
+Summon Stun |
Friendly summons can inflict 3 stun every attack. | Creatures you summon deal additional stun damage. | Black Strategist Armor |
+Swim Speed |
Boatman Fin Soup and Fin Flops: |
Swim faster. | |
+Unarmed Attack |
Increases damage dealt with fists. (1%/1.5%/2%) | Unarmed attacks deal more damage. | Lil Fist |
Aphid Friend |
Reduces stamina drain rate while sprinting. | Reduces the stamina cost of sprinting by 20%. | Aphid Pet |
Arrow Refund |
Bows and crossbows have a 30% chance to not consume ammo. |
Bow attacks have a chance to not consume ammo. | |
BURG.L Vision |
Gives the player a pixelated vision. Has no practical effects in-game. | Seeing the world the way BURG.L does. | BURG.L's Spare Eyes |
Bardic Discouragement |
Gives charged bow attacks a 25% chance to debuff nearby enemies, reducing their attack damage by 20% for 10 seconds. Also gives charged bow attacks a 10% chance to debuff nearby enemies, increasing the amount of damage they take by 20% for 10 seconds. Only one of these may be active at a time. | The pluck of the strings from your charged shots causes enemies around you to suffer negative effects. | Bard's Tudor |
Big Boom |
Explosive attacks have a 10% chance to provide a stacking 5% crit damage buff. It stacks 20 times before stopping. It resets when combat ends. | Explosive attacks have a chance to provide a stacking crit damage buff. | Moldy Matriarch Armor |
Blastwave |
All player summons have a 25% chance to cause an explosion on hits, dealing 70 explosive damage. Deals damage to everything nearby (players included) apart from the summon that caused it. |
Creatures you summon have a chance to cause mini explosions with all of their attacks. |
|
Block Stun |
Increases enemy stun by 3 when blocking attacks. | Applies stun damage to target. |
|
Charged Shot Combo |
Uncharged bow attacks have a 30% chance to apply a 5 second buff that reduces the charged attack time of bows by 75%. | Shooting an uncharged shot has a chance to make your next charged shot charge twice as fast. | Wasp Armor |
Cool Off |
Reduces the current amount of sizzle by 10 for 2 seconds. | Instantly reduce the amount of accumulated Sizzle. | Eating Mint Shards |
Coziness Heal |
Heals 1 health every 2 seconds while in the proximity of a base of suitable Coziness. | The calm comfort of your base heals you over time. |
Reach Coziness Level 4 |
Coziness Hunger Rate |
Reduces hunger drain by 50% while in the proximity of a base of suitable Coziness. | The calm comfort of your base slows your hunger drain. |
Reach Coziness Level 1 |
Coziness Thirst Rate |
Reduces thirst drain by 50% while in the proximity of a base of suitable Coziness. | The calm comfort of your base slows your thirst drain. |
Reach Coziness Level 2 |
Cutman |
Critical hits have a 50% chance to inflict the Bleed effect, dealing 20 damage a second for 10 seconds. | Your critical hits cause enemies to bleed. | Assassin's Armor |
Defensive Stance |
Increases block gauge by 50, but reduces damage dealt by 20%. | Shields prioritize defense over offense, raising block strength but lowering damage dealt. | All Shields |
Deuces |
Increases movement speed by 30% for 3 seconds after hitting any spider-type enemy. | Momentarily increases movement speed after attacking a spider. | Deuces Sign |
Effortless Arrows |
Bow or crossbow attacks give a 5 second buff that reduces exhaustion recovery by 75%. | Attacks with arrows reduce exhaustion time for a short duration. | Fancy Fletching |
Explosive Charge Attack |
Charged attacks cause an explosion that does 180 AoE damage. Oddly, the explosion does not count as explosive damage. | Your charge attacks cause explosive aftershocks. | Fungnir |
Explosive Perfect Block |
Perfect blocks have a 30% chance to make a fungal explosion, dealing 120 explosive damage. | Your perfect blocks have a chance to cause massive explosions. | Volatile Fang |
Food Generation |
Passively fills the players food bar by 10 every minute. | Your hunger is filling up over time without the need to eat. | Everlasting Hogstopper |
Fury |
Unarmed attacks have a 25% chance to deal a second hit. These 2nd hits that deals 6 damage and are able to inherit effects from Mutations and Armor intended for different damage types. Attacks also give 10 seconds of immunity to the "Rough Reload" effect of crossbows, as some 2nd hits may deal crossbow-type damage. | Unarmed attacks can trigger additional attacks. These additional attacks benefit from all perks and status effects, including ones meant for other weapon types. | Power Droplet |
Gnat Friend |
Increases glide speed with a Dandelion Tuft. | You can glide for a longer amount of time. | Pet Gnat |
Hasty Regen |
Lower exhaustion when running out of stamina by 5%. | Reduces the time it takes for stamina to start regenerating. | Spider Armor |
Hot Spring |
Heals 1 health every 2 seconds for 160 seconds. | The rejuvenating waters of a natural hot spring are healing you over time. | |
Invisibility |
Become invisible to enemies. | Remove yourself from enemy sight. | Shinobi Sneeze |
Loot Luck |
Increases the drop rates of loot from Creatures by 10%. | More likely to obtain rare resources from creatures. | Dissection Expert |
Major Threat |
Increases creatures favorability of the player over other sources of aggression by 20%. | Increases enemies desire to attack you over other targets while in combat. | |
Mama Toxins |
Has a 20% chance to activate when using the Club of the Mother Demon. Gives the club a 20% chance to apply Venom to enemies for 10 seconds. The Venom deals 45 damage every 5 seconds for 30 seconds. | Embracing the power of the Broodmother, you apply massive venom on attack. | |
Mantis Moves |
Has a 20% chance to activate when using the Scythe of Blossoms. Increases the Scythe of Blossoms' attack speed by 25% for 10 seconds. Decreases attack speed for non-dagger weapons by 75%. | You've embraced the power of the mantis, increasing your attack speed. | Scythe of Blossoms (With Apex Predator) |
Moist |
Juicy: |
You're squishy and retain water well. | |
Overbearing |
Performing a charge attack has a 33% chance to lower the damage of enemy attacks by 20% for 15 seconds. | Charged attacks have a high chance to lower enemy damage dealt. | Black Ox Armor |
Pendant |
A 10% increase to most player stats, including:
|
A smattering of enhanced stats for an arduous journey. | Thor's Pendant |
Poison Cure |
Removes all Poison effects on the player. | Instantly removes poison effects. | Waspidote |
Ranged Cut |
Ranged weapons have a 30% chance to inflict the Bleed effect, dealing 20 damage a second for 5 seconds. | Gives your bow and staff attacks a chance to apply an additional bleed to enemies. | Moth Armor |
Relaxed |
Reduces hunger and thirst drain rate. | Lounging in a comfy chair slows your hunger and thirst rates. | |
Sizzle Protection |
Antlion Armor: |
Slows the rate at which The Sizzle boils your insides. | |
Steal Item |
Rascal Rogue: Unstealable Items: |
Attacking creatures in melee grants a small chance to steal resources that they can drop. Stacking multiple sources of this effect allows you to steal additional items. | |
Tenderfoot Defense |
Reduces damage taken from all Tier 1 Creatures by 5%. | You receive less damage from early game creatures. | Clover Armor |
Tenderfoot Offense |
Increases damage dealt to Tier 1 Creatures by 5%. | You deal more damage to early game creatures | Grub Armor |
Waspoid |
Wasps and Wasp Drones become neutral to the player. Bees will become hostile. | Wasps recognize you as one of their own until directly threatened. | Bard's Tudor |
Weevil Friend |
Reduces thirst drain rate by 20%. | You're squishy and retain water well. | Weevil Pet |
Well Fed |
Regenerates health every 2 seconds depending on the tier of the meal. (1HP/1.5HP/2HP) | A delicious meal has provided you with slow health regeneration. | All Meals |
Widowling Wrangler |
Attacks have a 10% chance to spawn friendly Black Widowlings to aid in battle. | Your vocal chords stretch to form spiderling summoning motherly cries. | Wittle Widowling |
Wizard's Defense |
Attacking with ranged weapons has a 50% chance to increased the perfect block timing when using a candy staff by 30 milliseconds for 10 seconds. | Attacks with staves increase your perfect block window for a short time. | Wizard Hat |
Yoked Blows |
Trapper PEEP.R: Perfect Toast: Increases critical hit damage by 40%. |
Increases the damage multiplier of critical hits. |
Negative Effects[]
Effect | Details | In-Game Description | Source |
---|---|---|---|
-Damage Resist |
Compliance Badge & Health And Safety Badge: |
Reduces your resistance to taking damage. |
|
-Perfect Block |
Mantis |
The perfect block timing window is reduced. |
|
-Poison Resist |
Poison does 100% more damage. | Increases the amount of poison damage you take. | Toxicology Badge |
Food Conversion |
Drains the players hunger by 6 every 10 seconds. | Food is constantly being converted in to healing energy. | Biomedical Badge |
Gas Hazard |
Gas Arrow: |
Deals damage over time. |
|
Imperfect Block |
Removes the players ability to perfect block. | Unable to perfect block. | Entomologist Badge |
Infection |
Reduces the players block gauge by 25% | An internal infection slows movement and lowers attack damage. | Infected Water |
Microstamina |
ARC.R & Director Schmector: |
Gain stamina slower. |
|
Pinch |
Deals 20 instant damage to the player. | Muscles contract, pull, and twist. | |
Poison |
Black Widow |
Deals damage over time. | |
Sick |
Nasty/Infected Water (One Drink): |
Contaminated water is causing your stomach to toss and turn. | |
Sweaty |
Increases thirst drain rate by 100%. | Get thirsty faster. | |
Venom |
Black Widow: Note: All Venom bypasses Mithradatism. |
Incredibly potent damage over time that bypasses poison immunity. |
|
Armor Effects[]
Armor Class Effects[]
Class | |||
---|---|---|---|
Light Armor 10% Damage Reduction |
Medium Armor 20% Damage Reduction |
Heavy Armor 30% Damage Reduction |
No Class |
Source | |||
Armor Upgrade Effects[]
Armor Upgrade Effects are unique effects for each armor set that can be unlocked by choosing the "Sleek" path when upgrading armor at a Smithing Station. Each bonus is unique to every set or armor in the game.
Effect | Description | Corresponding Armor |
---|---|---|
Aphkid |
Aphids ignore the player. | Aphid Slippers |
+Acid Damage |
Increases damage of player-dealt acid-based attacks by 10%. | Fire Ant Armor |
+Bow Attack |
Increases damage dealt with bows and crossbows by 20%. | Marksman's Cap |
+Block Strength |
Increases the block gauge by 50, allowing the player to take more damage before being stunned. | Roly Poly Armor |
+Crit Hyperstamina |
Critical hits have a 50% chance to increase stamina regen by 20% for 20 seconds. | Black Ant Armor |
+Crit Stun |
Critical hits have a 30% chance to deal 25 stun. | Assassin's Armor |
+Dust Cloud |
Hitting a creature has a 10% chance to release a cloud of dust that slows movement speed by 25% and attack speed by 20% of enemies. It also will fire an acid splash that deals 5 damage. | Termite Armor |
DynaMighty |
Explosive attacks have a 20% chance to lower the target's explosive resistance by 20% for 10 seconds. | Moldy Matriarch Armor |
-Exhaustion Recovery |
Reduces the time it takes to recover from exhaustion by 50%. | Fluffy Pupa Hat |
+Explosive Resist |
20% resistance to explosive-based damage. | Gas Mask |
+Chopping Harvest Speed |
Increases harvesting speed of grass by 25%. | Red Ant Armor |
Healthy Harmony |
Gives charged bow shots a 50% chance to bleed nearby Creatures, dealing 5 damage a second for 10 seconds. Also gives Bardic Inspiration an additional healing buff it can apply, healing 5 health every 2 seconds for 10 seconds. Stacks with Bardic Inspiration Mutation. | Bard's Tudor |
+Hyperstamina |
Increases stamina regeneration rate by 20%. | Bubble Helmet, Gill Tube, and Grub Armor |
Increased Healing |
Increases the amount of health received from any healing options by 12%. | Ladybug Armor |
Jumpstart |
Ranged attacks have a 5% chance to refund 100 stamina. | Moth Armor |
+Max Health |
Increases max health by 10. | Acorn Armor |
Minor Threat |
Decreases creatures favorability of the player over other sources of aggression by 10%. | Eyepatch |
+Parry Poison |
Perfect blocks have a 20% chance to Poison targets, dealing 15 damage every 5 seconds for 30 seconds. | Widow Armor |
+Parry Stun |
Performing a perfect block has a 20% chance to increase the players attacks stun by 1 for 10 seconds. | Koi Scale Armor |
+Busting Harvest Speed |
Increases harvesting speed of rock nodes by 25%. | Firefly Head Lamp |
+Poison Damage |
Weapon hits have a 25% chance to increases damage of player-dealt poison attacks. Its percentage is different for which piece has the bonus:
|
Spider Armor |
Quickcharge |
Charged attacks charge up 12% quicker. | Black Ox Armor |
+Quick Shot Refund |
Charged bow shots have a 30% chance to give a buff for 5 seconds that makes uncharged bow shots refund 30 stamina per hit. | Wasp Armor |
Hasty Regen |
Reduces stamina regeneration delay by 5%. | Mite Hat |
+Slow Shot |
Ranged attacks have a 50% chance to slow targets by 20% for 5 seconds when hit. | Bee Armor |
+Spatula Master |
Increases the critical hit chance of the BURG.L's Old Flipper by 20%. | BURG.L's Spare Eyes |
+Sprint Distance |
Reduces the stamina cost of sprinting by 10%. | Fin Flops |
+Summon Attack Speed |
Increases the attack speed of friendly summons by 10%. | Black Strategist Armor |
+Summon Crit Acid Splash |
Friendly summons critical hits fire an additional acid splash projectile that deals 25 burning damage. | Fire Strategist Armor |
+Summon Thorns |
Friendly summons reflect 25% of damage inflicted onto them back to the attacker. This damage scales with the attackers total health as to not deal large amounts of damage. | Red Strategist Armor |
+Thirst Rate |
Lowers thirst drain by 5%. | Antlion Armor |
Trickle Regen |
Regenerates 0.35 of the players health every 5 seconds. | Clover Armor |
+Venom Coating |
All attacks have a 25% chance to apply Venom effect dealing 18 damage every 5 seconds over 30 seconds. DoT damage does not stack per armor piece. | Mother Demon Armor |
Wizard's Duel |
Perfect blocking with a staff increases the damage of staves by 40% by 10 seconds. | Wizard Hat |
Armor Set Bonuses[]
Each set of armor provides a special Set Bonus when each piece of an armor set is worn by the player at the same time.
Effect | Details | In-Game Description | Armor Set |
---|---|---|---|
HumAnt |
Red Soldier Ants ignore the player unless they attack an ant or steal an egg, and Red Worker Ants no longer become curious and instead ignore the player. | Red ants see you as one of them. | Red Ant Armor |
Uncrackable |
Increases stun gauge when blocking attacks by 15. | You're a tough nut to crack and hard to stun. | Acorn Armor |
Optimized Offense |
Reduces the time it takes for stamina to regenerate by 10%. | Reduces the time it takes for stamina to start regenerating. | Grub Armor |
Scarlet Embrace |
50% chance to apply temporary health regeneration when blocking an attack, healing 1 health every 2 seconds for 20 seconds. | Occasionally heal after blocking attacks. | Ladybug Armor |
Pollen Shot |
Ranged attacks give a 25% chance to release a cloud of pollen that deals 5 stun. | Arrows have a chance to release a cloud of pollen. | Bee Armor |
Hunter's Prowess |
Increases stamina regeneration rate by 25%. | Your body recycles energy with increased efficiency. | Spider Armor |
Trickle Regen |
Regenerates 1 health every 10 seconds. | Regenerate health over time. | Clover Armor |
Dazzling Riposte |
Perfect blocks decreases enemy defense by 20% for 10 seconds. | Enemies you perfect block are filled with self doubt. | Koi Scale Armor |
Pincushion |
Reflects 100% of damage taken back to enemies. | Reflects some damage back at attacker. | Black Ant Armor |
Quickdraw |
Speeds up bow and crossbow reloading by 40% for 3 seconds when attacking with ranged weapons. Reduces the duration of the "Rough Reload" damage penalty effect on crossbows to 1.5 seconds rather than 2.3 seconds. | Faster reload speed while in combat. | Antlion Armor |
Taunting Gaze |
Increases creatures favorability of the player over other sources of aggression by 50%. | Increases enemies desire to attack you over other targets while in combat. | Roly Poly Armor |
Acidic Splash |
Melee attacks has a 10% chance to launch an additional acidic splash that will deal 25 extra damage. Can hit targets from any distance. Acid damage ignores enemy defense and all resistances. | Chance to hit with an additional splash of acid when attacking in melee. | Fire Ant Armor |
Critical Chain |
Performing a critical hit increases the chance of performing another critical hit by 2.5% for 10 seconds. | The fury of the mantis runs through you. Increased crit chance after dealing a crit. | Assassin's Armor |
Stunning Charger |
Increases the stun of charged attacks by 25. | Your charge attacks with melee weapons pack a weightier punch, dealing more stun damage than normal. | Black Ox Armor |
Death's Impetus |
Killing foes increases the players attack speed by 15% and gives regeneration of 15 health a second for 10 seconds each. | Become empowered after killing a foe. | Widow Armor |
Wind Run |
Ranged attacks have a 25% chance to increase the players movement speed by 20% for 10 seconds. | Tap into the gusts and currents of the wind, occasionally increasing movement speed when landing ranged attacks. | Moth Armor |
Air Superiority |
Uncharged bow shots have a 75% chance to deal 30 extra stun to flying Creatures. | Ranged attacks deal significantly more stun damage to flying creatures, causing them to fall from the sky more easily. | Wasp Armor |
Poison Nova |
Hitting a creature has a 10% chance to release a poison explosion that affects all creatures engulfed in it. It deals 30 damage every 5 seconds for 25 seconds. | Your melee attacks have a chance to release a burst of poison to all living beings around you. | Mother Demon Armor |
Cluster Bomb |
All bomb weapons have a 10% chance to cause an additional explosive that deals 70 explosive damage. | Explosions have a chance to chain in to smaller explosions. | Moldy Matriarch Armor |
Red Ant Commander |
Attacks have a 10% chance to spawn a friendly Red Soldier Ant that will die after 15 seconds. | Soldier ants come to your aid in combat. | Red Strategist Armor |
Black Ant Commander |
Attacks have a 10% chance to spawn a friendly Black Soldier Ant that will die after 15 seconds. | Soldier ants come to your aid in combat. | Black Strategist Armor |
Fire Ant Commander |
Attacks have a 10% chance to spawn a friendly Fire Soldier Ant that will die after 15 seconds. | Soldier ants come to your aid in combat. | Fire Strategist Armor |
New Game+ Effects[]
Effect | Description | Tier 1 Trinkets | Tier 2 Trinkets | Tier 3 Trinkets | Infused Weapons |
---|---|---|---|---|---|
+Ant Damage |
Increases damage dealt to Fire Soldier Ants, Black Soldier Ants, Red Soldier Ants, Fire Worker Ants, Black Worker Ants, and Red Worker Ants by 30% | ✔ | ✔ | ✔ | ✔ |
+Aphkid |
Aphids ignore the player. | ✔ | ✔ | ✔ | X |
+Arcane Archer |
Elemental arrows decrease elemental resistances by 50% for 10 seconds. | X | X | ✔ | X |
+Arrow Refund |
Bows and crosssbows have a 10% chance to not consume ammo. | ✔ | ✔ | ✔ | ✔ |
+Arrow Refund |
Bows and crosssbows have a 20% chance to not consume ammo. | ✔ | ✔ | ✔ | ✔ |
+Arrow Refund |
Bows and crosssbows have a 30% chance to not consume ammo. | ✔ | ✔ | ✔ | ✔ |
+Attack Stamina |
Decreases stamina cost of attacking by 25%. | ✔ | ✔ | ✔ | ✔ |
+Black Ant Damage |
Increases damage against Black Worker Ants and Black Soldier Ants by 30%. | ✔ | ✔ | ✔ | ✔ |
+Black Widow Damage |
Increases damage against Black Widows by 30%. |
✔ | ✔ | ✔ | ✔ |
+Blastwave |
All player summons have a 25% chance to cause an explosion on hits, dealing 70 explosive damage. Deals damage to everything nearby (players included) apart from the summon that caused it. |
X | ✔ | ✔ | ✔ |
+Blocking Strength |
Increases the block gauge by 100. |
✔ | ✔ | ✔ | ✔ |
+Block Stun |
Blocking inflict 3 stun to the attacker. |
✔ | ✔ | ✔ | ✔ |
+Boss Damage |
Increases damage against all bosses by 30%. |
X | X | ✔ | ✔ |
+Bow Attack Best |
Increases damage dealt with bows and crossbows by 50%. |
X | X | ✔ | X |
+Bow Attack Major |
Increases damage dealt with bows and crossbows by 25%. |
X | ✔ | ✔ | X |
+Bow Attack Minor |
Increases damage dealt with bows and crossbows by 10%. |
✔ | ✔ | ✔ | X |
+Broodmother Damage |
Increases damage against the Hedge Broodmother by 30%. |
✔ | ✔ | ✔ | ✔ |
+Crit Damage Up Best |
Increases damage of critical hits by 60% |
X | X | ✔ | ✔ |
+Crit Damage Up Major |
Increases damage of critical hits by 40% |
X | ✔ | ✔ | ✔ |
+Crit Damage Up Minor |
Increases damage of critical hits by 20% |
✔ | ✔ | ✔ | ✔ |
+Crit Daze |
Critical hits make enemies 20% slower for a short time. |
X | ✔ | ✔ | ✔ |
+Critical Hit Chance |
Increases critical hit chance by 5%. |
X | X | ✔ | ✔ |
+Cutman |
Critical hits have a 50% chance to inflict the Bleed effect, dealing 20 damage a second for 10 seconds. |
X | ✔ | ✔ | ✔ |
+Damage Resist |
Decreases all damage taken by 50% |
✔ | ✔ | ✔ | ✔ |
+Defense Event Attack |
Increases damage output during Factional Raids or MIX.Rs by 100%. |
✔ | ✔ | ✔ | ✔ |
+Dust Guard |
Provides immunity to the slowness and attack speed reduction effects of dust clouds from Termite Soldier, Moth, and Dust Mite attacks. |
✔ | ✔ | ✔ | ✔ |
+Effortless Arrows |
Bow or crossbow attacks give a 5 second buff that reduces exhaustion recovery by 75%. |
✔ | ✔ | ✔ | X |
-Exhaustion Recovery |
Decreases time it takes to recover from exhaustion by 25%. |
✔ | ✔ | ✔ | ✔ |
+Explosive Resist |
Increases resistance to explosive by 50%. |
✔ | ✔ | ✔ | ✔ |
+Fall Defense |
Grants immunity to fall damage. |
X | ✔ | ✔ | ✔ |
+Finale Bleed |
The third hit of every combo increases inflicts a Bleed that deals 5 damage every second for 7 seconds. Only applies to weapons with 3-hit combos. |
X | X | ✔ | ✔ |
+Finale Block Surge |
The third hit of every combo decreases the block gauge's total built up stun by 25. Only applies to weapons with 3-hit combos. |
X | ✔ | ✔ | ✔ |
+Finale Crit Surge |
The third hit of every combo increases the players critical hit chance by 2%. This stacks infinitely until a critical hit is triggered, in which the effect resets. This only applies to weapons with 3-hit combos. |
X | X | ✔ | ✔ |
+Finale Damage |
The third hit of every combo deals 25% more damage. Only applies to weapons with 3-hit combos. |
X | ✔ | ✔ | ✔ |
+Finale Fury |
The third hit of every combo increases attack speed by 20%. Only applies to weapons with 3-hit combos. |
X | X | ✔ | ✔ |
+Finale Goo |
The third hit of every combo shoots a stream of Firefly goop that does 25 generic damage and inflicts -Movement Speed and -Attack Speed. Only applies to weapons with 3-hit combos. |
✔ | ✔ | ✔ | ✔ |
+Finale Stamina Surge |
The third hit of every combo instantly gives 25 stamina. Only applies to weapons with 3-hit combos. |
X | ✔ | ✔ | ✔ |
+Food Generation |
Passively fills the players food bar by 10 every minute. |
✔ | ✔ | ✔ | ✔ |
+Fresh Attack |
Attacks inflict 15 extra Fresh Damage. Doesn't apply to bows. |
✔ | ✔ | ✔ | ✔ |
+Fresh Attack Up Best |
Increases Fresh damage by 50% |
X | X | ✔ | ✔ |
+Fresh Attack Up Major |
Increases Fresh damage by 25% |
X | ✔ | ✔ | ✔ |
+Fresh Attack Up Minor |
Increases Fresh damage by 10% |
✔ | ✔ | ✔ | ✔ |
+Fresh Mage |
Attacks with the Mint Staff give 25 stamina every hit. |
X | X | ✔ | X |
+Friendly Fire Damage Down. |
Decreases attacks against other players or self-harm damage like explosives by 75%. |
X | ✔ | ✔ | X |
+Friendly Fire Defense Up. |
Increases resistance to attack from other players or self-harm damage like explosives by 75%. |
X | ✔ | ✔ | X |
+Fury |
Unarmed attacks have a 25% chance to deal a second hit. These 2nd hits that deals 6 damage and are able to inherit effects from Mutations and Armor intended for different damage types. Attacks also give 10 seconds of immunity to the "Rough Reload" effect of crossbows, as some 2nd hits may deal crossbow-type damage. |
X | X | ✔ | X |
+Gas Guard |
Grants immunity to gas damage. |
✔ | ✔ | ✔ | ✔ |
+Hauling Strength |
Increases the amount of Grass Planks and Weed Stems that can be carried at once by 5. |
✔ | ✔ | ✔ | ✔ |
+Hunger Rate |
Decreases hunger drain rate by 20%. |
✔ | ✔ | ✔ | ✔ |
+Hyperstamina |
Increases stamina regeneration by 25%. |
✔ | ✔ | ✔ | ✔ |
+Implant Weakness: Fresh |
Gives attackers a 50% weakness to Fresh. |
X | ✔ | ✔ | ✔ |
+Implant Weakness: Salty |
Gives attackers a 50% weakness to Salty. |
X | ✔ | ✔ | ✔ |
+Implant Weakness: Sour |
Gives attackers a 50% weakness to Sour. |
X | ✔ | ✔ | ✔ |
+Implant Weakness: Spicy |
Gives attackers a 50% weakness to Spicy. |
X | ✔ | ✔ | ✔ |
+Increased Healing |
Increases the amount of health received from any healing options by 10%. |
X | ✔ | ✔ | ✔ |
+Infected Broodmother Damage |
Increases damage against the Infected Broodmother by 30%. |
✔ | ✔ | ✔ | ✔ |
+Invincible Attack |
Melee attacks have a chance to repair the currently equipped weapon. |
✔ | ✔ | ✔ | ✔ |
+Invincible Shielding |
Blocking attacks with a shield has a 10% chance to repair its durability by 25. |
✔ | ✔ | ✔ | ✔ |
+Life Steal |
Converts 4% of the exact damage dealt to enemies into health for the player. |
✔ | ✔ | ✔ | ✔ |
+Loot Luck |
Increases the drop rates of loot from Creatures by 10%. |
X | X | ✔ | ✔ |
+Mad Scientist |
Attacking with the Pinch Whacker or Prod Smacker has as 10% chance to either increase attack damage by 10%, attack speed by 10%, decrease exhaustion time by 10%, or increase to critical hit chance by 1% until combat ends or you switch weapons. |
X | X | ✔ | X |
+Major Threat |
Increases creatures favorability of the player over other sources of aggression by 50%. |
✔ | ✔ | ✔ | ✔ |
+Minor Threat |
Decreases creatures favorability of the player over other sources of aggression by 50%. |
✔ | ✔ | ✔ | ✔ |
+Mantis Damage |
Increases damage against the Mantis by 30%. |
✔ | ✔ | ✔ | ✔ |
+Max Health |
Increases max health by 100. |
✔ | ✔ | ✔ | ✔ |
+Max Stamina |
Increases max stamina by 100. |
✔ | ✔ | ✔ | ✔ |
+Orb Weaver Damage |
Increases damage against Orb Weavers by 30%. |
✔ | ✔ | ✔ | ✔ |
+Parry Heal |
Perfect blocking attacks heal the player for 8 points of their health. |
X | X | ✔ | ✔ |
+Perfect Block |
Increases parry window by 5 miliseconds. |
✔ | ✔ | ✔ | ✔ |
+Poison Resist |
Increases resistance to poison by 50%. |
✔ | ✔ | ✔ | ✔ |
+Quickcharge |
Charged attacks charge up 20% quicker. |
✔ | ✔ | ✔ | ✔ |
+Ranged Cut |
Ranged weapons have a 30% chance to inflict the Bleed effect, dealing 20 damage a second for 5 seconds. |
✔ | ✔ | ✔ | X |
+Red Ant Damage |
Increases damage against Red Worker Ants and Red Soldier Ants by 30%. |
✔ | ✔ | ✔ | ✔ |
+Reflect Damage Best |
Reflects 75% of damage delt to the player back at the attacker |
X | X | ✔ | ✔ |
+Reflect Damage Major |
Reflects 50% of damage delt to the player back at the attacker |
X | ✔ | ✔ | ✔ |
+Reflect Damage Minor |
Reflects 25% of damage delt to the player back at the attacker |
✔ | ✔ | ✔ | ✔ |
+Salty Attack |
Attacks inflict 15 extra Salty Damage. Doesn't apply to bows. |
✔ | ✔ | ✔ | ✔ |
+Salty Attack Up Best |
Increases Salty damage by 50% |
X | X | ✔ | ✔ |
+Salty Attack Up Major |
Increases Salty damage by 25% |
X | ✔ | ✔ | ✔ |
+Salty Attack Up Minor |
Increases Salty damage by 10% |
✔ | ✔ | ✔ | ✔ |
+Samurai |
Attacks with a katana-type weapon increase attack speed by 10% at a max of 5 stacks. Resets if you get hit. |
X | X | ✔ | X |
+Sizzle Immunity |
Grants immunity to sizzle. |
✔ | ✔ | ✔ | ✔ |
+Sour Attack |
Attacks inflict 15 extra Sour Damage. Doesn't apply to bows. |
✔ | ✔ | ✔ | ✔ |
+Sour Attack Up Best |
Increases Sour damage by 50% |
X | X | ✔ | ✔ |
+Sour Attack Up Major |
Increases Sour damage by 25% |
X | ✔ | ✔ | ✔ |
+Sour Attack Up Minor |
Increases Sour damage by 10% |
✔ | ✔ | ✔ | ✔ |
+Sour Mage |
Attacks with the Sour Staff increase charge attack speed by 50% for 5 seconds. |
X | X | ✔ | X |
+Spicy Attack |
Attacks inflict 15 extra Spicy Damage. Doesn't apply to bows. |
✔ | ✔ | ✔ | ✔ |
+Spicy Attack Up Best |
Increases Spicy damage by 50% |
X | X | ✔ | ✔ |
+Spicy Attack Up Major |
Increases Spicy damage by 25% |
X | ✔ | ✔ | ✔ |
+Spicy Attack Up Minor |
Increases Spicy damage by 10% |
✔ | ✔ | ✔ | ✔ |
+Spicy Mage |
Attacks with the Spicy Staff increase attack speed by 15% at a max of 5 stacks. Resets if you get hit. |
X | X | ✔ | X |
+Sprint Distance |
Decreases stamina cost of sprinting by 25%. |
✔ | ✔ | ✔ | ✔ |
+Starcrusher |
Attacks with the Salt Morning Star decrease non-elemental resistances by 50% for 5 seconds. |
X | X | ✔ | X |
+Stun |
Attacks inflict 3 stun. |
✔ | ✔ | ✔ | ✔ |
+Summon Aggro |
Increases the summons favorability over other sources of aggression by 20%. |
X | ✔ | ✔ | ✔ |
+Summon Attack Speed |
Increases the speed of friendly summons by 10%. |
X | ✔ | ✔ | ✔ |
+Summon Crit |
Friendly summons gain a 2.5% critical hit chance. |
X | ✔ | ✔ | ✔ |
+Summon Crit Bleed |
Friendly summons inflict a bleed on critical hits that deals 10 damage a second for 10 seconds. |
X | X | ✔ | ✔ |
+Summon Damage |
Increases the damage of friendly summons by 100%. |
X | X | ✔ | ✔ |
+Summon Poison |
Friendly summons can inflict Poison, dealing 25 damage every 5 seconds for 30 seconds. |
✔ | ✔ | ✔ | ✔ |
+Summon Stun |
Friendly summons deal 3 stun every hit. |
✔ | ✔ | ✔ | ✔ |
+Summon Thorns |
Friendly summons reflect 50% of damage inflicted onto them back to attackers. This damage is scaled with the max health of the enemy attacking, so enemies with larger health pools will take less damage. |
✔ | ✔ | ✔ | ✔ |
+Tenderfoot Defense |
Reduces damage taken from all Tier 1 Creatures by 90%. |
✔ | ✔ | ✔ | ✔ |
+Tenderfoot Offense |
Increases damage dealt to Tier 1 Creatures by 100%. |
✔ | ✔ | ✔ | ✔ |
+The Quickness |
Increases movement speed by 25%. |
✔ | ✔ | ✔ | ✔ |
+Thirst Rate |
Decreases thirst drain rate by 20%. |
✔ | ✔ | ✔ | ✔ |
+Trickle Regen |
Regenerates 2 health every 10 seconds. |
X | ✔ | ✔ | ✔ |
+Unarmed Damage |
Increases unarmed attacks by 100%. |
X | ✔ | ✔ | X |
+Wasp Queen Damage |
Increases damage against the Wasp Queen by 30%. |
✔ | ✔ | ✔ | ✔ |
+Wizard's Defense |
Attacking with ranged weapons increases the perfect block timing when using a candy staff by 30 milliseconds for 10 seconds. |
X | ✔ | ✔ | X |
+Wolf Spider Damage |
Increases damage against Wolf Spiders by 30%. |
✔ | ✔ | ✔ | ✔ |
+Vampirism |
Killing creatures instantly restores 8 health points. |
✔ | ✔ | ✔ | ✔ |
+Victory Feast |
Killing creatures instantly restores 5 food points. |
X | X | ✔ | X |